A company is launching a new online game on Amazon EC2 instances. The game must be available globally. The company plans to run the game in three AWS Regions us-east-1, eu-west-1, and ap-southeast-1. The game's leaderboards, player inventory and event status must be available across Regions.
A solutions architect must design a solution that will give any Region the ability to scale to handle the load of all Regions. Additionally, users must automatically connect to the Region that provides the least latency.
Which solution will meet these requirements with the LEAST operational overhead?